Ground Balls and Team Play

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Ground Balls and Team Play

Phase 2: Sustain & Re-Attack: Players will emphasizes on Maintaining advantages and extend possessions. This is the heart of the Train to Train phase. Players must learn how to continue attacking once the first action doesn’t immediately score.

Week 4 Practice  / 75 Minute Session

Activities
  1. Spoke Passing w/ Groundballs & Pressure
  2. Scoop and Chase Small Sided Game
  3. 2 Nets 4v3 Game
  4. 5V5 To Emphasize
Spoke Passing w/ Groundballs & Pressure - Link to Drill Set Up Focus Points

A fun variation and take off this classic passing drills

Set Up

Put your players In groups of 8 or 10, and set up 4 lines all right next to each other, in the shape of a + sign. The first players in each line are on offense, and the second are defenders/trailers. Start with 1 ball in 1 line, with a live ground ball. the first player in line must top attack and get the ball, with the 2nd player defending as the trailer. The defender will shade one side, and the offense must roll to space and adjacent line teammate must pop out to support. Connect a pass to the outside so the trail defenders can intercept the pass, and continue until you get all the way around the circle. Reset and start a ground ball with a new line

Coaching Points & Principles

 

Spoke Passing W/ Gb And Pressure Preview
  • Groundballs – Accelerate and get your head up
  • Escapes – Feeling the open Space
  • Off Ball Play – Adjacent teammates must recognize if their teammate curls to them and pop out for support
  • Passing – Pass the ball to the outside to prevent defensive knock downs
Scoop and Chase Small Sided Game - Link to Drill Set Up Focus Points

A fast paced, half field drill to get your players competing.

Set Up

Split the group into two teams, and put them in alternating lines at the midfield. On a Half field, we would have 4-6 lines of each color, being a full team drill. If working in smaller spaces like video, you can do 3-4 of each color. The drill starts with coach rolling a live ground ball into the play. The first player in each line will go try to win the ground ball. Which ever team wins the ball, gets the ball to the goalie and initiates a clear. If you don’t have a goalie, just have the players clear to a Coach up top. Once they successfully clear the ball, they will go back in on offense, and attack the goal. Coaches can manipulate the rules or constraints to make uneven situations or get players to explore other team concepts like picks, off ball play, etc..

Coaching Points and Principles

Progressions

  • Add extra players in on offense to creat uneven looks
  • Number the lines up top, so only select players go into the drill (1,2,3,4 would be a 2v2 groundball play)
  • Shot Clock – Once on offense, create a shot clock to speed up play

Scoop And Chase Game Preview
  • Ground balls – players should be working hard to win ground balls to start the drill
  • Clearing – Team is spread out and finding open spaces
  • Even & Uneven scenarios
2 Nets 4v3 Game - Link to Drill Set Up Focus Points

A fun game that is built for fast play with emphasis on playing for the wings

Set Up

In the middle of the field, put 2 goals back to back, and create a playing area that is the restraining box area. The split will be split into two groups. Put 2 attack and 2 defenders on each side, with the midfielders on the sideline lined up in 2 lines of each color. The game starts with coach rolling the ball in for a live ground ball, and whatever team wins, try to score on their opponents goal. There will always be a 4v3 scenario so we want to move the ball quickly to find the best shot! On dead balls, or throw aways, coach can roll a new live GB in or give it to a team directly. In this scenario, there is 1 goalie playing for both teams, if you have 2 goalies that works well too!

Coaching Points and Principles

Progressions

  • Play 4v4, 3v2, whatever scenario you want to work on
  • Use a shot clock to make the play faster!

 

Drill 2
  • Groundballs – Winning ground balls and moving the ball fast!
  • Offense – Spread out and move into space to find the best shot
  • Defense – Play a zone like defense with 1 players on ball, and the back side playing zone.. think Triangle shape
5V5 To Emphasize - Link to Drill Set Up Focus Points

This drill you can work on situational concepts, and or work on team offense. 

SET UP

Put 5 offense and 5 defensive players on the field. All offensive players have a number, 1-5. The drill starts with the offensive team moving the ball around the perimeter, while the defense plays accordingly. Once coach yells out a number, that offensive player will be the one to attack the goal, next time they touch it. The player can iso, call for a pick/2 man game, or be the feeder for a player off ball cutting. The goal is for the offensive to create scoring opportunities quickly once we start attacking the goal

PRINCIPLES & COACHING POINTS

PROGRESSIONS

  • Coach can give instructions for the type of possession (Iso, pick, etc..) 
  • Put players in 4v4 or 3v3 for more space, or 6v6 to provide less space

  • Defense – Coverage on and off ball, communication, and anticipation
  • Offense – finding ways to attack the goal in given situation. Motion and movement

Phase 2: Sustain & Re-Attack: Players will emphasizes on Maintaining advantages and extend possessions. This is the heart of the Train to Train phase. Players must learn how to continue attacking once the first action doesn’t immediately score.

Week 4 Practice  / 75 Minute Session

Please Note:The practice is designed to bring value across multiple age levels. You can use this as a foundation to build and develop your own practice. With that being said, we highly encourage you to adjust the drills based on your team’s age and skill levels. Lacrosse Drive should always be used as a starting point — you can make drills easier or harder by changing the constraints.

To make a drill easier, you might Increase the playing area, reduce the number of defenders or rules, add time or space to make decisions

To make a drill harder, you might: Shrink the field or add boundaries, add defenders or touch restrictions (e.g., “one-pass before shooting”), or Limit time or space to force faster decisions

Small adjustments to field size, player numbers, and rules can significantly change the challenge level while maintaining the same core learning goal.

Theme Description 

Spoke Passing w/ Groundballs & Pressure

Set Up

Put your players In groups of 8 or 10, and set up 4 lines all right next to each other, in the shape of a + sign. The first players in each line are on offense, and the second are defenders/trailers. Start with 1 ball in 1 line, with a live ground ball. the first player in line must top attack and get the ball, with the 2nd player defending as the trailer. The defender will shade one side, and the offense must roll to space and adjacent line teammate must pop out to support. Connect a pass to the outside so the trail defenders can intercept the pass, and continue until you get all the way around the circle. Reset and start a ground ball with a new line

Coaching Points & Principles

  • Groundballs – Accelerate and get your head up
  • Escapes – Feeling the open Space
  • Off Ball Play – Adjacent teammates must recognize if their teammate curls to them and pop out for support
  • Passing – Pass the ball to the outside to prevent defensive knock downs

 

View Drill Page →

Scoop and Chase Small Sided Game

Set Up

Split the group into two teams, and put them in alternating lines at the midfield. On a Half field, we would have 4-6 lines of each color, being a full team drill. If working in smaller spaces like video, you can do 3-4 of each color. The drill starts with coach rolling a live ground ball into the play. The first player in each line will go try to win the ground ball. Which ever team wins the ball, gets the ball to the goalie and initiates a clear. If you don’t have a goalie, just have the players clear to a Coach up top. Once they successfully clear the ball, they will go back in on offense, and attack the goal. Coaches can manipulate the rules or constraints to make uneven situations or get players to explore other team concepts like picks, off ball play, etc..

Coaching Points and Principles

  • Ground balls – players should be working hard to win ground balls to start the drill
  • Clearing – Team is spread out and finding open spaces
  • Even & Uneven scenarios

Progressions

  • Add extra players in on offense to creat uneven looks
  • Number the lines up top, so only select players go into the drill (1,2,3,4 would be a 2v2 groundball play)
  • Shot Clock – Once on offense, create a shot clock to speed up play

View Drill Page →

2 Nets 4v3 Game

Set Up

In the middle of the field, put 2 goals back to back, and create a playing area that is the restraining box area. The split will be split into two groups. Put 2 attack and 2 defenders on each side, with the midfielders on the sideline lined up in 2 lines of each color. The game starts with coach rolling the ball in for a live ground ball, and whatever team wins, try to score on their opponents goal. There will always be a 4v3 scenario so we want to move the ball quickly to find the best shot! On dead balls, or throw aways, coach can roll a new live GB in or give it to a team directly. In this scenario, there is 1 goalie playing for both teams, if you have 2 goalies that works well too!

Coaching Points and Principles

  • Groundballs – Winning ground balls and moving the ball fast!
  • Offense – Spread out and move into space to find the best shot
  • Defense – Play a zone like defense with 1 players on ball, and the back side playing zone.. think Triangle shape

Progressions

  • Play 4v4, 3v2, whatever scenario you want to work on
  • Use a shot clock to make the play faster!

 

View Drill Page →

5V5 To Emphasize

SET UP

Put 5 offense and 5 defensive players on the field. All offensive players have a number, 1-5. The drill starts with the offensive team moving the ball around the perimeter, while the defense plays accordingly. Once coach yells out a number, that offensive player will be the one to attack the goal, next time they touch it. The player can iso, call for a pick/2 man game, or be the feeder for a player off ball cutting. The goal is for the offensive to create scoring opportunities quickly once we start attacking the goal

PRINCIPLES & COACHING POINTS

  • Defense – Coverage on and off ball, communication, and anticipation
  • Offense – finding ways to attack the goal in given situation. Motion and movement

PROGRESSIONS

  • Coach can give instructions for the type of possession (Iso, pick, etc..) 
  • Put players in 4v4 or 3v3 for more space, or 6v6 to provide less space

View Drill Page →