Groundballs & Playing in Chaos

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Groundballs & Playing in Chaos

Phase 3: Compete & Adapt :As players enter the Train to Compete phase, the focus shifts to applying skills and concepts in competitive, game-like situations. Practices emphasize situational play, decision-making under pressure, and team principles while fostering communication, leadership, and adaptability. Coaches demand constant communication, reward smart team decisions, and encourage players to take ownership of their performance and growth.

Week 8 Practice  /90 Minute Session

Activities
  1. Notre Dame Ground Ball Drill (Haverford)
  2. Inside Out Chaos Passing Game
  3. 3v2 Scrappin’ Drill w/ Scott Marr (U Alabany)
  4. Double Trouble Sliding Numbers
  5. 6v6 Scrimmage
Notre Dame Ground Ball Drill (Haverford) - Link to Drill Set Up Focus Points

A Groundball and Ball Control Drill that incorporates Conditioning!

Set Up

Create a small area on the field, and give every player a ball. They must roll a ball to themselves, get possession, and they carry and maneuver through each other.

Coaching Points & Principles

Nd Ground Ball Preview
  • Ground Balls! Accelerate through, and protect the stick
  • Escapes – Avoid hitting each other, use Jabs, Splits, etc.. to escape
  • Full Speed – Play fast, make it a conditioning drill!
Inside Out Chaos Passing Game - Link to Drill Set Up Focus Points

Stay in the small area and do this drill

Chaos Passing Keep Away Preview
  • Groundballs! The game starts with a live ground ball, that is the best time to gain possession!
  • Ball Control – Players must be able to cradle through chaos inside the box to find open space and teammates to pass to
  • Communication – Perimeter players should be ready to receive a pass, and calling “ONE MORE” or HERE”S HELP”
  • Defense – If you don’t win a ground ball and are stuck on defense inside, try to force bad passes/turnovers.
3v2 Scrappin’ Drill w/ Scott Marr (U Alabany) - Link to Drill Set Up Focus Points

Set up your players in an arc surrounding the goal inside the retraining box area. Line up the offense on 1 side and the defense on the other, coach with balls in between. Start with 3 offense and 2 defense on the crease. Coach rolls a ball in and its a live 3v2. Players must battle, and the perimeter players can keep the ball in play if it rolls to them

Each group does 3 reps, and then sub players in

Scraping Preview
Double Trouble Sliding Numbers - Link to Drill Set Up Focus Points

Live game/drill that emphasizes defensive sliding and help principles, along with offensive ball movement concepts.

Set Up

On one end of the field, put 6 offensive player and defensive player in the play. Give every defender a number, and tell the team which player is the designated “slide” player for each rep. The game starts with the offense passing the ball around in ball control motion. You can put your offense up in any set depending on what you play and/or an upcoming opponent may play. On coaches double whistle, the designated slide player will go double team the ball. The offense must find space to help their teammates double teamed, moving the ball quick to find backside scoring opportunities.

Coaching Points and Principles

Progressions

  • Play 5v5
  • Youth levels, you can start with 3v3 and 4v4 to get them to start seeing the slides and moving the ball correctly,

  • Defense Principles Protect the house, Communicate, keep sticks in passing lanes to prevent skip passes Slide and double team with pressure
  • Protect the house, Communicate, keep sticks in passing lanes to prevent skip passes
  • Slide and double team with pressure
  • Offensive principles Move the ball towards pressure (direction slide is come from from), have zero second decision making (shoot, pass, or attack space), and stay spread to make the slides longer
  • Move the ball towards pressure (direction slide is come from from), have zero second decision making (shoot, pass, or attack space), and stay spread to make the slides longer
6v6 Scrimmage - Link to Drill Set Up Focus Points

A live 6v6 scrimmage allows players to apply the skills and concepts practiced throughout the session in a game-like environment. Play continuously while encouraging communication, decision-making, and teamwork. Keep coaching interruptions to a minimum, using brief teaching moments between possessions to maintain the flow and maximize repetitions.

Constraint Ideas: Possession clock • Every player touches the ball • Assisted goals only • Bonus points for defensive stops or caused turnovers • Start from specific situations (clear, ground ball, man-up, etc.) • Limit dodges or require a dodge before shooting • Reward good spacing and ball movement • Play uneven numbers (6v5, 5v6).

6v6 Live Preview

Phase 3: Compete & Adapt :As players enter the Train to Compete phase, the focus shifts to applying skills and concepts in competitive, game-like situations. Practices emphasize situational play, decision-making under pressure, and team principles while fostering communication, leadership, and adaptability. Coaches demand constant communication, reward smart team decisions, and encourage players to take ownership of their performance and growth.

Week 8 Practice  /90 Minute Session

Please Note:The practice is designed to bring value across multiple age levels. You can use this as a foundation to build and develop your own practice. With that being said, we highly encourage you to adjust the drills based on your team’s age and skill levels. Lacrosse Drive should always be used as a starting point — you can make drills easier or harder by changing the constraints.

To make a drill easier, you might Increase the playing area, reduce the number of defenders or rules, add time or space to make decisions

To make a drill harder, you might: Shrink the field or add boundaries, add defenders or touch restrictions (e.g., “one-pass before shooting”), or Limit time or space to force faster decisions

Small adjustments to field size, player numbers, and rules can significantly change the challenge level while maintaining the same core learning goal.

 

Notre Dame Ground Ball Drill (Haverford)

Set Up

Create a small area on the field, and give every player a ball. They must roll a ball to themselves, get possession, and they carry and maneuver through each other.

Coaching Points & Principles

  • Ground Balls! Accelerate through, and protect the stick
  • Escapes – Avoid hitting each other, use Jabs, Splits, etc.. to escape
  • Full Speed – Play fast, make it a conditioning drill!

To view more from Brett Garber Click Here.

View Drill Page →

Inside Out Chaos Passing Game

Stay in the small area and do this drill

Summary

Inside out chaos passing is a really fun game that works on recognition ground balls in team passing.

Set Up

Create  a small playing around area, in this video specifically we’re using the right side restraining box. Split your group up in the two teams. Each team will have three players on each end line. The rest of the players will be around the playing field, alternating dark white dark white. Coach will put 6 to 8 balls in the middle of the field, and on the whistle the players in the end line will run to try to gain possession of a ball. After a player gain possession, they will find a teammate on the perimeter and make a pass. That teammate that just received the pass will now bring it in the playing area trying to find another teammate to pass it to while the other teammate takes their place on the perimeter. Play for 1 minute, the team in possession of the most balls, wins! Play best of 5, or 7 depending on your time. It’s really fun, engaging, and players will learn how to play within the chaos inside the box and finding teammates to pass to around the field.

Coaching Points & Principles

  • Groundballs! The game starts with a live ground ball, that is the best time to gain possession!
  • Ball Control – Players must be able to cradle through chaos inside the box to find open space and teammates to pass to
  • Communication – Perimeter players should be ready to receive a pass, and calling “ONE MORE” or HERE”S HELP”
  • Defense – If you don’t win a ground ball and are stuck on defense inside, try to force bad passes/turnovers.

View Drill Page →

3v2 Scrappin’ Drill w/ Scott Marr (U Alabany)

Summary

Set up your players in an arc surrounding the goal inside the retraining box area. Line up the offense on 1 side and the defense on the other, coach with balls in between. Start with 3 offense and 2 defense on the crease. Coach rolls a ball in and its a live 3v2. Players must battle, and the perimeter players can keep the ball in play if it rolls to them

Scraping Preview

Each group does 3 reps, and then sub players in

To view more from Championship Productions Click Here.

View Drill Page →

Double Trouble Sliding Numbers

Set Up

On one end of the field, put 6 offensive player and defensive player in the play. Give every defender a number, and tell the team which player is the designated “slide” player for each rep. The game starts with the offense passing the ball around in ball control motion. You can put your offense up in any set depending on what you play and/or an upcoming opponent may play. On coaches double whistle, the designated slide player will go double team the ball. The offense must find space to help their teammates double teamed, moving the ball quick to find backside scoring opportunities.

Coaching Points and Principles

  • Defense Principles
    • Protect the house, Communicate, keep sticks in passing lanes to prevent skip passes
    • Slide and double team with pressure
  • Offensive principles
    • Move the ball towards pressure (direction slide is come from from), have zero second decision making (shoot, pass, or attack space), and stay spread to make the slides longer

Progressions

  • Play 5v5
  • Youth levels, you can start with 3v3 and 4v4 to get them to start seeing the slides and moving the ball correctly,

View Drill Page →

6v6 Scrimmage

6v6 Live Preview

A live 6v6 scrimmage allows players to apply the skills and concepts practiced throughout the session in a game-like environment. Play continuously while encouraging communication, decision-making, and teamwork. Keep coaching interruptions to a minimum, using brief teaching moments between possessions to maintain the flow and maximize repetitions.

Constraint Ideas: Possession clock • Every player touches the ball • Assisted goals only • Bonus points for defensive stops or caused turnovers • Start from specific situations (clear, ground ball, man-up, etc.) • Limit dodges or require a dodge before shooting • Reward good spacing and ball movement • Play uneven numbers (6v5, 5v6).

AdvancedBeginnerCollegeGame - Live PlayHigh SchoolIntermediateMen’s LacrosseU10U12U14

View Drill Page →