Small Area Games

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Small Area Games

Please Note:The practice is designed to bring value across multiple age and skill levels at the high school & collegiate levels. You can use this as a foundation to build and develop your own practice. With that being said, we highly encourage you to adjust the drills based on your team’s age and skill levels. Lacrosse Drive should always be used as a starting point — you can make drills easier or harder by changing the constraints.

At the High School and Collegiate levels, systems should live within the principles. Sets and formations provide structure and spacing, while the underlying principles ensure the team stays balanced, connected, and able to play together as one unit.

Activities
  1. 3v2 Tempo Keep Away
  2. Tampa Clearing Drill & Game
  3. Scrappin’ Inside Finishing
  4. High Tempo 2v2
  5. Miller 4v3 Game
  6. 4v3 Through X Game
  7. 6v6 Situational Scrimmage
  8. Man Up and Man Down
3v2 Tempo Keep Away - Link to Drill Set Up Focus Points

A great drill to work on stick work, passing, and ball control vs pressure

Set Up

Create a box using cones, about 5-8 yards away (Smaller the box, harder the drill for offense). Put 2 defensive players inside and 3 offensive players on the perimeter. The offense must play keep away from the defense and can’t hold on to the ball for more than 1 second. The defense must always be playing the ball, the game moves fast so its a great drill and workout for conditioning purposes too!

Coaching Points & Principles

Progressions

  • Make the box smaller or larger depending on your skill level
  • Play 4v3

 

3v2 Tempo Keep Away Preview
  • Defense – Always play the ball and backside zone, constantly rotating
  • Offense – Move your feet to get and open passing lanes. Touch passes, cants cradle and run!
Tampa Clearing Drill & Game - Link to Drill Set Up Focus Points

This drill will emphasize spacing, ball movement, and transition principles when clearing the ball. 

Set Up

Put 3 players of each team in every quarter part of the field. This is a 12v12 + goalies game. Start the ball with the goalie, and they play 4v3 keep away. After the 3rd completed pass, the last player with the ball carries it to the next quarter. They play 4v3 until 3 passes are made. Continue this until the team with the ball, advances to their offensive end, and they play 4v3 to the goal, and try to score. If there is a turnover or interception during the clearing, start a new ball with the opposite team. Coach can award 1 point for a team that successfully clears the ball, and award 1 point extra if they score. 

Principles and Coaching Points

Tampa Clearing Preview
  • Open field spacing in transition. 
  • Communication, call for the ball
  • Riding, disrupt player with the ball. 
  • Clearing!!
Scrappin’ Inside Finishing - Link to Drill Set Up Focus Points

A shooting drill to work on loose balls in front of the goal!

Set up

Put 2 cones in front of the goal, about 5 yards apart. Add a line of players to one side of the cones. Coach will have the balls and will roll a ball in on the crease or make a pass. They players must scoop or catch, and finish quickly.  Each player gets 2 shots, and then a new player does the drill.

Coaching Points and Principles

Progressions

  • Have 1 player do 4 shots
  • Make 1 shot a hockey style shot
  • add in pump fakes

  • Focus on scooping and finishing quickly.. no time to cradle
  • Accelerate through the ground ball
  • Think about finishing with deception, changing planes
High Tempo 2v2 - Link to Drill Set Up Focus Points

2v2 Tempo PreviewThis is fun small sided game that emphasis for the offense to move quick with the ball in uneven situations. For the defense, its about getting back and helping unsettled situations

SET UP

Make a small sided game, about 20 yards long. If you have goalies, place in net. If no goalies, uses cones to set up a Gate. The Place the two offensive players in the middle of the field, facing one goal. Add 1 defender in between them to get read for a 2v1. The second defender is about 5 yards behind the two offensive players. The game starts with coach give the ball to the offense. Once they shoot/score/save, give the ball back the offense and they attack the other goal

PRINCIPLES & COACHING POINTS

PROGRESSIONS

  • Make 3v3 or 3v2
  • Smaller the space, the harder and quicker decisions need to be made
  • Add in rules/contraints, example would be can only score off a quick stick

  • Explode with the ball and move fast!
  • Communication and Heads Up!
  • Use deceptions 
  • Defense needs to play with sticks in air and hustleing back to help on play
Miller 4v3 Game - Link to Drill Set Up Focus Points

This is an uptempo drill that focuses on fast breaks and unsettled situations

SET UP

Put goals at each retraining box. Put 1 line of players on each side of the cage, and start with 3 attack and 3 defense inside the playing area. The game starts with goalie outlet to line, and A/D need to rush in to the hole and get to their spots. Play until a goal is scored, goalie makes save, or missed shot. As soon as that happen, goalie outlets to a new player, and the 3 A/D need to rush to the opposite side of the field, and prepare for the 4 v 3. They do 3 reps, then change out A/D

PRINCIPLES & COACHING POINTS

 

  • Get to your spots on O and D
  • Defense communicate
  • Small area play, protect ball, move it fast, and find the best shot
4v3 Through X Game - Link to Drill Set Up Focus Points

A great small area game that works on moving the ball to opposite areas of the field to find quick scoring opportunities

Set Up

Split the field up in half, and put 4 offensive and 3 defensive players on the field. The offense starts with the ball, and must move the ball through X and play on the opposite side of the field. Once there is a dead ball, coach rolls a new ball in and the offense must move the ball back through X to the side they stared pin, and play until a dead ball

Coaching Points & Principles

Progressions

  • Play all even
  • Add in more constraints like emphasizes using picks

Screenshot 2025 10 17 At 12.04.31 pm
  • Move the ball quick!
  • Work on finding space off ball
  • Fine the 2v1, always an advantage for offense
  • Defense must communicate and play zone/man down mentality
6v6 Situational Scrimmage - Link to Drill Set Up Focus Points

This drill puts players into real game situations where score, time, possession, and personnel dictate how they should play.

Set up

live 6v6 and choose a specific scenario before each possession, adjusting the clock, score, or numbers to create different problems—such as short-time EMO/MDD, protecting a lead, needing a goal, or killing the clock. Allow players to communicate and solve the situation with limited coaching, then quickly reset with a new scenario.

Coaching Points

6v6 Situational Preview
  • Understand the score, time, possession, and personnel before play begins.
  • Short-time EMO/MDD: Offense plays with urgency without forcing; defense protects the middle and understands when it must pressure.
  • Kill the clock: Value possession, use the entire field, support the ball, and recognize when attacking the cage is unnecessary.
  • Defense vs. keep-away: Communicate pressure, identify when to double, rotate behind the double, and anticipate the next pass.
  • Need-a-goal offense: Play with urgency, attack favorable matchups, move the ball quickly, and understand how much time is available.
  • Emphasize smart substitutions and timeout awareness when appropriate.
Man Up and Man Down Set Up Focus Points

Please Note:The practice is designed to bring value across multiple age and skill levels at the high school & collegiate levels. You can use this as a foundation to build and develop your own practice. With that being said, we highly encourage you to adjust the drills based on your team’s age and skill levels. Lacrosse Drive should always be used as a starting point — you can make drills easier or harder by changing the constraints.

At the High School and Collegiate levels, systems should live within the principles. Sets and formations provide structure and spacing, while the underlying principles ensure the team stays balanced, connected, and able to play together as one unit.

*If you don’t have the time for pre-practice, you can incorporate those skill session into practice

To make a drill easier, you might Increase the playing area, reduce the number of defenders or rules, add time or space to make decisions

To make a drill harder, you might: Shrink the field or add boundaries, add defenders or touch restrictions (e.g., “Play A gets 2 points for an assist”), or Limit time or space to force faster decisions

Small adjustments to field size, player numbers, and rules can significantly change the challenge level while maintaining the same core learning goal.

3v2 Tempo Keep Away

Set Up

Create a box using cones, about 5-8 yards away (Smaller the box, harder the drill for offense). Put 2 defensive players inside and 3 offensive players on the perimeter. The offense must play keep away from the defense and can’t hold on to the ball for more than 1 second. The defense must always be playing the ball, the game moves fast so its a great drill and workout for conditioning purposes too!

Coaching Points & Principles

  • Defense – Always play the ball and backside zone, constantly rotating
  • Offense – Move your feet to get and open passing lanes. Touch passes, cants cradle and run!

Progressions

  • Make the box smaller or larger depending on your skill level
  • Play 4v3

 

View Drill Page →

Tampa Clearing Drill & Game

Summary

This drill will emphasize spacing, ball movement, and transition principles when clearing the ball. 

Set Up

Put 3 players of each team in every quarter part of the field. This is a 12v12 + goalies game. Start the ball with the goalie, and they play 4v3 keep away. After the 3rd completed pass, the last player with the ball carries it to the next quarter. They play 4v3 until 3 passes are made. Continue this until the team with the ball, advances to their offensive end, and they play 4v3 to the goal, and try to score. If there is a turnover or interception during the clearing, start a new ball with the opposite team. Coach can award 1 point for a team that successfully clears the ball, and award 1 point extra if they score. 

Principles and Coaching Points

  • Open field spacing in transition. 
  • Communication, call for the ball
  • Riding, disrupt player with the ball. 
  • Clearing!!

View Drill Page →

Scrappin’ Inside Finishing

Set up

Put 2 cones in front of the goal, about 5 yards apart. Add a line of players to one side of the cones. Coach will have the balls and will roll a ball in on the crease or make a pass. They players must scoop or catch, and finish quickly.  Each player gets 2 shots, and then a new player does the drill.

Coaching Points and Principles

  • Focus on scooping and finishing quickly.. no time to cradle
  • Accelerate through the ground ball
  • Think about finishing with deception, changing planes

Progressions

  • Have 1 player do 4 shots
  • Make 1 shot a hockey style shot
  • add in pump fakes

View Drill Page →

High Tempo 2v2

Summary

2v2 Tempo PreviewThis is fun small sided game that emphasis for the offense to move quick with the ball in uneven situations. For the defense, its about getting back and helping unsettled situations

SET UP

Make a small sided game, about 20 yards long. If you have goalies, place in net. If no goalies, uses cones to set up a Gate. The Place the two offensive players in the middle of the field, facing one goal. Add 1 defender in between them to get read for a 2v1. The second defender is about 5 yards behind the two offensive players. The game starts with coach give the ball to the offense. Once they shoot/score/save, give the ball back the offense and they attack the other goal

PRINCIPLES & COACHING POINTS

  • Explode with the ball and move fast!
  • Communication and Heads Up!
  • Use deceptions 
  • Defense needs to play with sticks in air and hustleing back to help on play

PROGRESSIONS

  • Make 3v3 or 3v2
  • Smaller the space, the harder and quicker decisions need to be made
  • Add in rules/contraints, example would be can only score off a quick stick

View Drill Page →

Miller 4v3 Game

Summary

This is an uptempo drill that focuses on fast breaks and unsettled situations

SET UP

Put goals at each retraining box. Put 1 line of players on each side of the cage, and start with 3 attack and 3 defense inside the playing area. The game starts with goalie outlet to line, and A/D need to rush in to the hole and get to their spots. Play until a goal is scored, goalie makes save, or missed shot. As soon as that happen, goalie outlets to a new player, and the 3 A/D need to rush to the opposite side of the field, and prepare for the 4 v 3. They do 3 reps, then change out A/D

PRINCIPLES & COACHING POINTS

  • Get to your spots on O and D
  • Defense communicate
  • Small area play, protect ball, move it fast, and find the best shot

 

View Drill Page →

4v3 Through X Game

Summary

A great small area game that works on moving the ball to opposite areas of the field to find quick scoring opportunities

Set Up

Split the field up in half, and put 4 offensive and 3 defensive players on the field. The offense starts with the ball, and must move the ball through X and play on the opposite side of the field. Once there is a dead ball, coach rolls a new ball in and the offense must move the ball back through X to the side they stared pin, and play until a dead ball

Coaching Points & Principles

  • Move the ball quick!
  • Work on finding space off ball
  • Fine the 2v1, always an advantage for offense
  • Defense must communicate and play zone/man down mentality

Progressions

  • Play all even
  • Add in more constraints like emphasizes using picks

View Drill Page →

6v6 Situational Scrimmage

6v6 Situational Preview

This drill puts players into real game situations where score, time, possession, and personnel dictate how they should play.

Set up

live 6v6 and choose a specific scenario before each possession, adjusting the clock, score, or numbers to create different problems—such as short-time EMO/MDD, protecting a lead, needing a goal, or killing the clock. Allow players to communicate and solve the situation with limited coaching, then quickly reset with a new scenario.

Coaching Points

  • Understand the score, time, possession, and personnel before play begins.
  • Short-time EMO/MDD: Offense plays with urgency without forcing; defense protects the middle and understands when it must pressure.
  • Kill the clock: Value possession, use the entire field, support the ball, and recognize when attacking the cage is unnecessary.
  • Defense vs. keep-away: Communicate pressure, identify when to double, rotate behind the double, and anticipate the next pass.
  • Need-a-goal offense: Play with urgency, attack favorable matchups, move the ball quickly, and understand how much time is available.
  • Emphasize smart substitutions and timeout awareness when appropriate.
  • Require players to communicate the situation to one another rather than relying on the coach.
  • Keep coaching windows short—let players make decisions, experience consequences, and adjust on the next possession.
AdvancedAnticipation & RecognitionBall Control & CradlingCollegeDecision MakingGame - Live PlayHigh SchoolIntermediateSmall Area GamesSmall Area GamesTeam Systems & Conceptual PlayTransitionU10U12U14

View Drill Page →

Man Up and Man Down