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Inside Out Chaos Passing Game - Link to Drill
- 12 Minutes
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Set Up |
Focus Points |
If the players seem to be struggling with passing to a teammate, you can have them run to a teammate, tag in, and have them scoop a ground ball. The defender should give a 2-3 yard buffer for restart.
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- Groundballs! The game starts with a live ground ball, that is the best time to gain possession!
- Ball Control – Players must be able to cradle through chaos inside the box to find open space and teammates to pass to
- Communication – Perimeter players should be ready to receive a pass, and calling “ONE MORE” or HERE”S HELP”
- Defense – If you don’t win a ground ball and are stuck on defense inside, try to force bad passes/turnovers.
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Station 1: 2v1 Recognition Shooting - Link to Drill
- 8 Minutes
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Set Up |
Focus Points |
We use this drill to start introducing reading the defense in uneven situations
Set Up
Put 2 lines up to about 5 yards apart. Add a coach in the middle as the defender. We are starting this drill with a ground ball, you can start with a pass as well. The players will criss cross attacking the goal. The player clearing through, is cutting under their teammate which we want to emphasize. As the ball carrier attacks the goal, the coach will either slide to the ball, or slide to teammate without the ball. Players must recognize the slide and react to it!
Coaching Points and Principle
Progressions
- Make it a 3v2
- Set up on the wings for a different look
- Use constraints like off-hand only
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- Spacing – Clearing space under your teammate, not above
- Read the defense – when a slide comes to you, we want to move the ball. When you have free space, we want you to take it and shoot it
- Shooting – shot placement and finishing the ball on cage
- Passing – making great passes to your teammates
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Station 2: Take the Space - Link to Drill
- 8 Minutes
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Set Up |
Focus Points |
An introduction to dodging with youth players that works on learning how to attack the free space to the goal, no matter what hand they use
Set Up
Put players on the wing with balls, and a coach about a stick length away. The player will start with a ball, and facing away from the goal/coach. When Coach says “go” or blow whistle, the player will flip their hips, and during that time, coach will shade high or low. The player will then attack the space, given and get a shot off to the goal
Coaching Points and Principles
Progressions
- Add a double dodge
- Create more constraints for the players
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- Quick reactions! Try to attack the space quickly
- If attacking a space that forces your weak hand, you can either protect and stay strong with your dominant hand or switch to improve your weak hand.
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Station 3: B2B2B to 2v1 - Link to Drill
- 8 Minutes
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Set Up |
Focus Points |
This ground ball game is great for youth lacrosse teams looking to add in some competition and fun, being a progression to a traditional ground ball drill.
Set Up
Put 3 players back to back to back, with a ball on the ground in the middle. Give each player a number (1,2,3)Players must start with their stick on their shoulders and heads up, no cheating! On the whistle, it’s a live groundball. Who ever wins the ball, coach will yell out a number, that player is on defense and the 3rd player can now play 2v1 with the teammate who has the ball. You can make it a keep away game, or have them attack a goal.
Principles and Coaching Points
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- Ground balls
- use body to box out and feet to kick ball loose
- Play under pressure
- Game recognition, either play defense or offense.
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Zombie Tag - Link to Drill
- 10 Minutes
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Set Up |
Focus Points |
A fun game to play with you players early at practice, or make it a station when working on skill development!
Set Up
Create a small area using cones or lines on the field for boundaries. Every player will have a ball and there will be a coach(s) inside the play area as the zombies. On the whistle, the players will start running with their ball in the play are and coaches will walk around like zombies. if a player gets tagged by a coach or runs outside the playing area, they will freeze in place. Their teammates can unfreeze them, but rolling a ball through their legs, and scooping a ground ball. Continue for 5-10 minutes, and the kids will have a great run!
Coaching Points and Principles
Progressions
- Make field smaller so its more challenging or larges for less experienced players
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- Ball Control and Awareness – Keep your head up, stay away from zombies, and don’t run out of bounds!
- Communicate – Help unfreeze your teammates
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