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Set Up
Create a 20×20 yd playing area. Place 6 small gates around the grid (each gate = 2 cones set 4 ft apart). One attacker with ball, one defender guarding. Attacker’s goal: Run and Cradle THROUGH as many gates as possible in 60 seconds. Defender tries to intercept the carrier between gates. Scoring: 1 point per gate passed through. Let each group run 2 rounds, and then switch. The offensive player must maintain possession running through a gate, no drops and they CANNOT use the same gate twice in a row
Coaching Points & Principles
- The gates are scattered randomly. The attacker must constantly scan, evaluate multiple options, and redirect
- The defender must make decisions about which gate to guard, and the attacker can exploit whatever the defender abandons.
- No specific path, no lines. Continuous decision-making.
Progressions
- Have the defender play with no stick
- Remove some gates, less options